Produkt zum Begriff Programming:
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Programming Windows
Reimagined for full-screen and touch-optimized apps, Windows 8 provides a platform for reaching new users in new ways. In response, programming legend Charles Petzold is rewriting his classic Programming Windows—one of the most popular programming books of all time—to show developers how to use existing skills and tools to build Windows 8 apps. Programming Windows, Sixth Edition focuses on creating Windows 8 apps accessing the Windows Runtime with XAML and C#. The book also provides C++ code samples. The Sixth Edition is organized in two parts: Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, templates, asynchronous processing, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls. Part II, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. These include multitouch, bitmap graphics, interfacing with share and search facilities, printing, working with the sensors (GPS and orientation), text, obtaining input from the stylus (including handwriting recognition), accessing web services, calling Win32 and DirectX functions, and bringing your application to the Windows 8 app store.
Preis: 22.46 € | Versand*: 0 € -
Programming Pearls
When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.
Preis: 27.81 € | Versand*: 0 € -
Programming ML.NET
The expert guide to creating production machine learning solutions with ML.NET! ML.NET brings the power of machine learning to all .NET developers and Programming ML.NET helps you apply it in real production solutions. Modeled on Dino Esposito's best-selling Programming ASP.NET, this book takes the same scenario-based approach Microsoft's team used to build ML.NET itself. After a foundational overview of ML.NET's libraries, the authors illuminate mini-frameworks (ML Tasks) for regression, classification, ranking, anomaly detection, and more. For each ML Task, they offer insights for overcoming common real-world challenges. Finally, going far beyond shallow learning, the authors thoroughly introduce ML.NET neural networking. They present a complete example application demonstrating advanced Microsoft Azure cognitive services and a handmade custom Keras network showing how to leverage popular Python tools within .NET.14-time Microsoft MVP Dino Esposito and son Francesco Esposito show how to:Build smarter machine learning solutions that are closer to your user's needsSee how ML.NET instantiates the classic ML pipeline, and simplifies common scenarios such as sentiment analysis, fraud detection, and price predictionImplement data processing and training, and productionize machine learningbased software solutionsMove from basic prediction to more complex tasks, including categorization, anomaly detection, recommendations, and image classificationPerform both binary and multiclass classificationUse clustering and unsupervised learning to organize data into homogeneous groupsSpot outliers to detect suspicious behavior, fraud, failing equipment, or other issuesMake the most of ML.NET's powerful, flexible forecasting capabilitiesImplement the related functions of ranking, recommendation, and collaborative filteringQuickly build image classification solutions with ML.NET transfer learningMove to deep learning when standard algorithms and shallow learning aren't enoughBuy neural networking via the Azure Cognitive Services API, or explore building your own with Keras and TensorFlow
Preis: 37.44 € | Versand*: 0 € -
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards• How <canvas> and basic WebGL functions work together to deliver 3D graphics• Shader development with OpenGL ES Shading Language (GLSL ES)• 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective• Achieving greater realism through lighting and hierarchical objects• Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more• Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.
Preis: 22.46 € | Versand*: 0 €
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Wie kann man mit Formeln aus der Geometrie rechnen?
Um mit Formeln aus der Geometrie zu rechnen, müssen zunächst die gegebenen Werte in die entsprechenden Formeln eingesetzt werden. Anschließend kann man die Formeln umstellen, um nach einer bestimmten Größe zu lösen. Es ist wichtig, die Einheiten der Größen zu beachten und gegebenenfalls umzurechnen, um korrekte Ergebnisse zu erhalten.
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Kann man alle mathematischen Formeln auswendig lernen?
Es ist theoretisch möglich, alle mathematischen Formeln auswendig zu lernen, aber es wäre sehr schwierig und zeitaufwendig. Es ist wichtiger, das Verständnis für die zugrunde liegenden Konzepte zu entwickeln und zu wissen, wie man die Formeln anwendet, anstatt sie auswendig zu lernen.
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Wie kann man 17 Formeln schnell auswendig lernen?
Um 17 Formeln schnell auswendig zu lernen, ist es hilfreich, diese in kleinere Gruppen aufzuteilen und jede Gruppe separat zu üben. Wiederholung ist der Schlüssel zum Lernen, daher ist es wichtig, regelmäßig zu üben und die Formeln aktiv anzuwenden. Es kann auch hilfreich sein, visuelle Hilfsmittel wie Diagramme oder Mindmaps zu verwenden, um die Formeln zu visualisieren und besser zu merken.
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Was sind die Anwendungen von orthogonalen Vektoren in der Geometrie und linearen Algebra?
Orthogonale Vektoren werden verwendet, um den Abstand zwischen Punkten oder Ebenen zu berechnen. Sie spielen eine wichtige Rolle bei der Konstruktion von orthogonalen Basen und der Lösung von linearen Gleichungssystemen. In der Geometrie werden sie verwendet, um Winkel zwischen Vektoren oder Ebenen zu bestimmen.
Ähnliche Suchbegriffe für Programming:
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OpenCL Programming Guide
Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. Already implemented by Apple, AMD, Intel, IBM, NVIDIA, and other leaders, OpenCL has outstanding potential for PCs, servers, handheld/embedded devices, high performance computing, and even cloud systems. This is the first comprehensive, authoritative, and practical guide to OpenCL 1.1 specifically for working developers and software architects. Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language. Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes Understanding OpenCL’s architecture, concepts, terminology, goals, and rationale Programming with OpenCL C and the runtime API Using buffers, sub-buffers, images, samplers, and events Sharing and synchronizing data with OpenGL and Microsoft’s Direct3D Simplifying development with the C++ Wrapper API Using OpenCL Embedded Profiles to support devices ranging from cellphones to supercomputer nodes Case studies dealing with physics simulation; image and signal processing, such as image histograms, edge detection filters, Fast Fourier Transforms, and optical flow; math libraries, such as matrix multiplication and high-performance sparse matrix multiplication; and more Source code for this book is available at https://code.google.com/p/opencl-book-samples/
Preis: 27.81 € | Versand*: 0 € -
Programming in CoffeeScript
Use CoffeeScript to Write Better JavaScript Code Than Ever Before! If you can do it in JavaScript, you can do it better in CoffeeScript. And, since CoffeeScript “compiles down” to JavaScript, your code will fit neatly into virtually any web environment. In Programming in CoffeeScript, Mark Bates shows web developers why CoffeeScript is so useful and how it avoids the problems that often make JavaScript code buggy and unmanageable. He guides you through every feature and technique you need to write quality CoffeeScript code and shows how to take advantage of CoffeeScript’s increasingly robust toolset. Bates begins with the absolute basics of running and compiling CoffeeScript and then introduces syntax, control structures, functions, collections, and classes. Through same page code comparisons, you’ll discover exactly how CoffeeScript improves on JavaScript. Next, you’ll put it to work in building applications that are powerful, flexible, maintainable, concise, reliable, and secure. Bates shares valuable tips for better development, illuminating CoffeeScript’s hidden gems and warning you about its remaining “rough edges.” The book concludes with a start-to-finish application case study showing how to code back-ends and front-ends and integrate powerful frameworks and libraries. Coverage includes Understanding the right ways to compile and execute CoffeeScript Using CoffeeScript’s clean syntax to focus on your code, not JavaScript’s distractions Working with CoffeeScript’s control structures, functions, and arguments Taking full advantage of CoffeeScript’s implementation of collections and iterators Leveraging CoffeeScript’s full class support to create complex data models Automating common application development tasks with Cake and Cakefiles Configuring Jasmine with CoffeeScript support, and using it to systematically test your code Writing Node.js server-side applications in CoffeeScript Using CoffeeScript to write jQuery and Backbone.js applications Integrating framework code to avoid “reinventing the wheel” Want a better way to create the JavaScript code your web applications need? CoffeeScript is the solution–and this book will help you master it!
Preis: 19.25 € | Versand*: 0 € -
Advanced UNIX Programming
The classic guide to UNIX® programming-completely updated!UNIX application programming requires a mastery of system-level services. Making sense of the many functions-more than 1,100 functions in the current UNIX specification-is a daunting task, so for years programmers have turned to Advanced UNIX Programming for its clear, expert advice on how to use the key functions reliably.An enormous number of changes have taken place in the UNIX environment since the landmark first edition. In Advanced UNIX Programming, Second Edition, UNIX pioneer Marc J. Rochkind brings the book fully up to date, with all-new, comprehensive coverage including:POSIXSolaris™Linux®FreeBSDDarwin, the Mac™ OS X kernelAnd more than 200 new system callsRochkind's fully updated classic explains all the UNIX system calls you're likely to need, all in a single volume!Interprocess communication, networking (sockets), pseudo terminals, asynchronous I/O, advanced signals, realtime, and threadsCovers the system calls you'll actually use-no need to plow through hundreds of improperly implemented, obsolete, and otherwise unnecessary system calls!Thousands of lines of example code include a Web browser and server, a keystroke recorder/player, and a shell complete with pipelines, redirection, and background processesEmphasis on the practical-ensuring portability, avoiding pitfalls, and much more!Since 1985, the one book to have for mastering UNIX application programming has been Rochkind's Advanced UNIX Programming. Now completely updated, the second edition remains the choice for up-to-the-minute, in-depth coverage of the essential system-level services of the UNIX family of operating systems.
Preis: 43.86 € | Versand*: 0 € -
Programming Pearls
When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.
Preis: 20.32 € | Versand*: 0 €
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Wie kann man Mathe-Formeln am besten auswendig lernen?
Um Mathe-Formeln am besten auswendig zu lernen, ist es hilfreich, sie regelmäßig zu wiederholen und anzuwenden. Es kann auch hilfreich sein, die Formeln in kleinen Schritten zu lernen und sie mit konkreten Beispielen zu verknüpfen. Zudem kann das Schreiben der Formeln und das Aufstellen von eigenen Merkhilfen dabei helfen, sie im Gedächtnis zu behalten.
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DirectX ist eine Sammlung von APIs (Application Programming Interfaces), die von Microsoft entwickelt wurden und hauptsächlich für die Entwicklung von Multimedia-Anwendungen, insbesondere für Computerspiele, verwendet werden.
DirectX ist eine Sammlung von APIs, die von Microsoft entwickelt wurden, um Multimedia-Anwendungen, vor allem Computerspiele, zu unterstützen. Diese APIs bieten Entwicklern Werkzeuge und Funktionen, um Grafiken, Audio und Eingabegeräte effizient zu verwalten. DirectX ermöglicht es, hardwarenahe Funktionen zu nutzen und die Leistung von Spielen zu optimieren. Insgesamt ist DirectX ein wichtiger Bestandteil der Spieleentwicklung für Windows-Plattformen.
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Wofür lernt man in der Schule die binomischen Formeln?
Die binomischen Formeln werden in der Schule gelehrt, um das Ausmultiplizieren von binomischen Ausdrücken zu ermöglichen. Sie sind eine wichtige Grundlage für das Lösen von Gleichungen und das Vereinfachen von mathematischen Ausdrücken. Zudem werden sie in vielen weiterführenden mathematischen Themen wie der Analysis und der Wahrscheinlichkeitsrechnung verwendet.
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Wie lauten einige komplexe Aufgaben in der Geometrie?
Einige komplexe Aufgaben in der Geometrie könnten beispielsweise das Beweisen von geometrischen Theoremen, das Lösen von komplexen geometrischen Gleichungen oder das Konstruieren von speziellen geometrischen Figuren sein. Diese Aufgaben erfordern oft ein tiefes Verständnis der geometrischen Prinzipien und ein gutes Problemlösungsvermögen.
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